The Easy-locked door leads to the upper floor and a corridor that circumnavigates the upper floor. Continue south a short distance down the hallway and turn west down another hallway to reach… yet another hallway. Anyways, this is a higher resolution texture for the signs (Like I said above) at Repconn Test Site, Repconn HeadQuarters and also the "O" chair at the Gibson scrapyard. A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. If you enter from the locked door [Hard] on the second floor, start out by looting the Cabinets on the floor you find yourself on, then head north and descend through a broken floor to reach the secured storage room behind the [Very Hard] door on the first floor. REPCONN Headquarters Top Floor In the room with the destroyed wall on the floor; REPCONN Research Lab On a tray in the top lab; H&H Tools Factory Iside the opened safe in the office with the keycard; Vault 22 Keely's lab: 4: 3: 14: XX00195E If you messed around with the terminals at HELIOS One, you’ll have the Hidden Valley map marker near the quest marker. Which is it the HQ or the test site, either way u can get into both 2nd floors in the REPCONN buildings without a key, I didn't need one. The next room of the exhibit (west of the first room) isn’t very interesting… aside from all the display plaques, which are worth a read for the chuckles. The security took the form of automatic facial recognition … One way is by succeeding at a [Speech 60] check. Head to the northern end of the hallway and turn east to find two locked doors [Average]. Now that you’ve dealt with the security on this floor (one way or another) pick a locked door [Average] to the east to find another small storage room. Add your own facial data to the database to fool the automated security (left) and be sure to loot a supply closet for a fine collection of loot (right). Storage room safe is a paper note in Fallout: New Vegas. At least one of the "notable loot" here is in the "REPCONN Facility" (e.g. Continue east down the hallway to reach another hallway. Go through some double doors to the east to find a room with a Terminal [Very Hard] on a desk. 1 Terminal 1.1 Disengage Lock 2 REPCONN Security terminal 2.1 Add user Facial Data To Database 2.2 Inter-office Correspondence #345759 2.3 Inter-office Correspondence #345776 3 Terminal 3.1 Disengage Lock 4 Sara Wang's terminal 4.1 Add User Facial … Sure, you can probably just fend them off, but let’s treat that as the fallback plan, not the goal. The Brotherhood and the Boomers. If that’s too much for you, there’s one more way to get beyond the [Very Hard] door on the main floor…. From here if you go west through some doors you’ll reach a hallway. The first Very Hard locked do… Visiting hours are 10:00 AM to 5:00 PM, so rest until you’re between those times unless you want to be harassed by robots inside. Exits: Stairs between the Main Floor and the 2nd Floor. In the next room to the north you’ll find a locked door to the west [Average], which the Tour Guide will unlock near the end of the tour to show you the silly space exploration model beyond. 000e5a8d RepconHQ02 REPCONN Office 2nd Floor. The other is a wall safe in the Executive Office which has Carton of Cigarettes and "Wall Safe Items [Average]" Go through the hole in the floor to find a safe with a Nikola Tesla sitting a top and the Q-35 leaning against a red glowing part of the room. base ID By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. 00081d1f RocketLabMid REPCONN Facility. The main purpose of lockpicking and science in this location is to obtain security clearance so that the many defensive sentry bots do not become hostile. 00081cfa RocketLabTop REPCONN Research Labs (The middle one is the ID) The gun is located on the floor by a skeleton near the safe."). You can find a security keycard to bypass the security on the second floor (right). 1.3 Martin's Retirement 2 Employee Terminal 2.1 Public Kitchen 2.2 Welcome to RobCo! In the previous room you can score a Sunset Sarsaparilla Star Bottle Cap on the middle desk . 20 - Safe You'll find some random loot inside this "easy" safe. Here is a list of the ID's for Repconn: 0007ea61 RocketLabBasement REPCONN Basement. Along the way you’ll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. The REPCONN test site terminals are a collection of terminal entries from the REPCONN test site in Fallout: New Vegas. There’s also minor loot on a metal shelf and a First Aid Box on the wall. It should be enough to fool the security robots on this level. Go through the first door to the left (east) and search the north-eastern corner of the room to find a desk with a Terminal [Very Easy] which you can hack to “Add user Facial Data to Database” and clear you on the second floor. Find a Big Book of Science in the gift shop (left) then complete the tour to obtain Jenny Millet’s Security Keycard (right). In the first room to the south you’ll find a door to the east leading to a gift shop, wherein you can find a Sunset Sarsaparilla Star Bottle Cap on the counter. Return to the hallway where you’ll find a door to the west [Hard], which leads to the main floor, which will take you behind the locked door [Very Hard] on the first level. Up here in the north-eastern corner of the room you can find a locked door [Easy] which provides an alternate route to the top floor. Continue down the hallway to the north, go through a doorway and turn west. Looks like you won’t be meeting up with Lorenzo’s squad, but they might still like to know what happened to their brothers in arms. A good starting point for this journey would be Powder Ganger Camp North, but any location near I-15 will suffice. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Double Safe Discovered in REPCONN Headquarters". Head to the south-western corner of the room and loot a dead Nightkin, the proceed up a ramp and through a doorway to the west. "Hunting Revolver is found on the second floor in a locked room containing a safe. North of the large, elevated HQ building you’ll find a Train Station, which you can rob for some Pre-War Money, Cartons of Cigarettes and other mundane valuables. If not, there’s another way through, and the guide will assume the latter. And now as of version 1.2.. Meet Clink the Maintenance Robot, a Mr Handy, who is this safe-houses NPC:) He is created using original files so now their is no longer any tacky voice acting.His conversation is very limited for the moment however. # 84 – REPCONN headquarters # 86 – Junction 15 railway station # 87 – NCR Ranger safehouse # 253 – Train station. Grab a copy of Nikola Tesla and You from a desk on the second floor (left). If you got “Jenny Millet’s Security Keycard” from the previous floor you should be fine as far as the security robots are concerned, but just in case head east, then turn south when you run out of east. The location consists of the remains of the pre-War REPCONN (Rocket Engineering Production Company of Nevada) Aerospace test plant, along with its landmark rocket launch dome. Your safe, keep going. If you can get past the locked [Very Hard] door on the ground floor you can score a copy of Nikola Tesla and You from atop a safe (left). The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. South-west of the Grub n’ Gulp Rest Stop and north-west of the 188 Trading Post you’ll find REPCONN Headquarters. If you need to get access to the safe the password is: R3PC0N. You might as well explore the areas around the river while you’re here… it’s a very out-of-the way route to reach REPCONN Headquarters, but there’s some nice loot to be scored along the way. It's in the headquarters near New Vegas. These measures are in place for your safety as well as the safety and privacy of your REPCONN family. 1 Employee Terminal 1.1 Public Kitchen 1.2 Welcome to RobCo! Once that’s done, grab a copy of Nikola Tesla and You from the desk and head through a door to the west. This note refers to the Very Hard difficulty wall terminal at REPCONN HQ that holds the Q-35 matter modulator plasma rifle. Technical information Ultimately, a new overlord of the Mojave will be crowned… but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas… or yourself? Repcon was the first mechanical contractor to receive OSHA’s VPP STAR Mobile Contractor designation in 2005 and was just re-approved for the fourth time. Box 20120 655 Langham, Ste 12 Beaumont, TX 77720 409-861-2323 REPCONN Inter-office Correspondence #3457763 Install Instructions: Unzip … In 2076 they were bought by … Grab the abundant Microfusion Cells off the counter, loot a First Aid Box and three Ammo Boxes, then pick up the Plasma Pistol and the Plasma Rifle. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. Information about factions and reputation. Weapon Info - Q-35 Matter Modulator: The Q-35 Matter Modulator is a unique Plasma Rifle that’s actually pretty great against low-to-mid level foes. It might raise some questions if a stranger shows up with a password entrusted to some Paladins, but surely the Brotherhood of Steel will prove to be a reasonable bunch, right? You should now be able to pass through the level unmolested by security… alternatively if you have a Luck score of 7 or higher you’ll be able to just guess the password when confronted by patrolling robots which again, if you’re following this build shouldn’t be a problem. From: Bill Levy, Janitor Ambassador Phillip Granger's final report, Investigate Keith's gambling and drug operations, Vera Keyes' "Let the Bright Tomorrow in" song, BEWARE - A VENGEFUL SPIRIT STALKS THESE CANYONS, Dog and lobotomite splicing experiment holotape, Dog and robot splicing experiment holotape, Robot and nightstalker splicing experiment holotape, https://fallout.fandom.com/wiki/Storage_room_safe?oldid=3276614. Beyond the northern-most of these two doors you’ll find a storage closet containing three Ammo Boxes, a First Aid Box and a Doctor’s Bag and some mechanical components on a metal shelf. Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters. Fallout New Vegas REPCONN Headquarters part 2 … Oxhorn Recommended for you In the southern of these two rooms you can find an office containing a small Terminal [Easy]. Complete walkthrough of all the main quests and side quests, including faction quests and endings. REPCONN headquarters was the home office of REPCONN Aerospace (Rocket Engineering and Production COmpaNy of Nevada), located in Henderson. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. REPCONN Aerospace (R ocket E ngineering and P roduction CO mpa N y of N evada) was a company based in Henderson, Nevada that specialized in rocket manufacture, and production of alternate fuel sources, both plasma and fission based, primarily for the U.S. government. By now you should be able to get around it, one way or another. 25. Beaumont P.O. 1 Background 2 Products 3 Behind the scenes 4 … Leave the office room and head west to reach another hallway. If you hack it you can learn about some weapon REPCONN was working on. If you can get through another locked door [Hard] to the north you’ll find a small - but lucrative - profitable storage room. However you get here, grab the Q-35 Matter Modulator in the corner of the room to the south-east then head to the north-west to find a Safe with a copy of Nikola Tesla and You on top. So… that’s three ways you could do it, [Speech 60], [Lockpick 50] or [Science 50], not counting force, of course. You can also obtain the Q-35 Matter Modulator (right). No longer will Old Lady Gibson have to sit upon such peasantry. On the third floor you can also find the remains of a Brotherhood of Steel squad (right). The weapon does respectable damage and fires quickly… for a rifle. Another is to get some identification. The interior of the building contains many hacking and lockpicking tasks. These robots don’t realize that the world in which they were programmed is no longer relevant, but that doesn’t stop them from doing their job. The only thing I would change is to encourage more people to view this area as safe and family friendly. Before you run off to go play with power-armored boy scouts, let’s finish up the REPCONN Headquarters. You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Repconn HQ, needing a badge for safe visitation". All three approaches will be covered. The tour itself is mostly flavor, but it is a nice excuse to explore the rest of the building, and it will cause the Tour Guide robot to open a locked door [Average] at the end, if that is in fact a good thing. Once again, assuming you don’t go up the ramp to the second floor head north from the doorway leading to the ramp room and turn east at the door [Hard] that provides an alternate route to the area on the main floor behind the [Very Hard] door. See who’s taken the pledge. Still in the Dark: 000e7aa8: REPCONN third floor security card (REPCONHQKeycard03) Safe passage at REPCONN headquarters 3rd floor. Still in the Dark (Part 1) 26. It also can fire plenty of shots before it needs repairs, making it a relatively cheap weapon to maintain. After you’re done with that optional bit of looting, head over to the REPCONN Headquarters building, which is patrolled by a few neutral Maintenance Robots. The only reason to go this route, however, is to reach the master Terminal [Very Hard] in the building from which you can disable all the robots… but if you are able to hack a [Very Hard] terminal to do this, you should have been able to hack a [Hard] one and get the “REPCONN Third Floor Security Card”. The location of the terminal, on the 2nd floor. Pick your poison, eh? 1 Background 1.1 Hostile takeovers 1.2 Joint ventures 2 Products 2.1 Software 2.2 Publications 3 Known facilities 4 References The company was founded in 2042 by … Where is the storage room with the safe you are given the password to from a computer terminal in the Repconn test facility? In the center are two locked offices (Easy level locks). Prepared speech of Gus Olson, ombudsman, for the annual overseer election, System recording: Vault 11 front entrance. “Encrypted Message” and “Q-35 Release Notes” entries to get a blank note and the note “Matter Modulator Project”. Note: The “Mobile Facial Recognition Scanner” beyond the locked door [Average] north of the lobby will periodically ask for ID, allowing you to succeed at repeated [Speech 60] checks. Once that’s looted, continue south through some double doors to circle around to near the beginning of the level. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave…. The Full Story of REPCONN Headquarters and RobCo's Hostile Takeover - Fallout New Vegas Lore - Duration: 46:24. There are several safes as well, most of which can be opened with either Science or Lockpickskill. Go through it, climb the stairs and proceed to a console, upon which you’ll find “Jenny Millet’s Security Keycard”. Founded in 2054, they developed the Delta XI rocket. Their headquarters and test site can still be found in the Mojave Wasteland. Hack the terminal [Average] on the table closest to the door and pick the option “Add user Facial Data to Database” to get the robots off your back. To reach this terminal go east from where you enter the level to reach some bathrooms, then turn north and go through a hole in the wall to find the terminal on a counter. 3 Employee Terminal 3.1 Public Kitchen 3.2 Welcome to RobCo! Outside the building, there are three friendly maintenance robots. Exploring the Mojave: To Nellis Air Force Base. Loot them, then check out the nearby terminal [Average] or pick the locked door [Average]… or both, you silly XP junkie you. This note refers to the Very Hard difficulty wall terminal at REPCONN HQ that holds the Q-35 matter modulator plasma rifle. WildLanterns at Woodland Park Zoo. User Info: Sangre520. Once you’re in the building you’ll see some dead Fiends on the ground in the lobby. 1 Location 2 Transcript 3 Notes 4 Gallery On the administrator terminal in a room on the 2nd floor of REPCONN test site's facility. to the south are some bathrooms with no noteworthy loot inside them, and west of these bathrooms is a door [Easy] which leads to the ramp-room on the second floor. There’s also minor loot on a metal shelf and a First Aid Box on the wall. However you get here, grab the Q-35 Matter Modulator in the corner of the room to the south-east then head to the north-west to find a Safe with a copy of Nikola Tesla and You on top. Further west you’ll find a locked door [Very Hard] and a terminal [Very Hard]. The REPCONN Headquarters are south of New Vegas in the Mojave Desert. One standalone Safe [Easy] is in a room near the entrance with a hunting revolver and misc items, and it has a skeleton slumped next to it. 24. 27. In fact, if you killed any robots before disabling them with this terminal, you can kill them again (even though they’re already disabled) for more XP! Stairs between the Main Floor and the 2nd Floor. In this room you’ll find a door to the south of the solar system display. Take your favorite fandoms with you and never miss a beat. Loot the bodies for some tasty Brotherhood T-51b Power Armor and a “Brotherhood of Steel Mission Holotape”, which will provide you with a password to the Brotherhood of Steel stronghold. Along with the hardware and software security changes, each of you will also receive a personnel packet with a identification badge. We've finished converting that old generator room into storage, as you requested. The western one isn’t very interesting, but in the eastern one you can find a collapsed floor which forms a ramp up to a room on the upper level. blfkakarot911 - … While I was doing the ED-E My Love quest I stumbled upon what looks like a Plasma Rifle in a force field container in a room in the back left corner of the first floor at RepConn HQ, anyone else seen it there? Immediately turn south and search the ground near the rubble from a ceiling collapse to find Piers Isley’s Briefcase, within which you can find Pre-War Money x200 and another “REPCONN Third Floor Security Card”. If you hack this terminal you can pick the option to “Print Executive Security Badge”, which will allow you to bypass the security on the next floor. Add a photo to this gallery Jump over the rubble to the north and search the ground to find Piers Isley’s Briefcase, inside of which you’ll find Pre-War Money x200 and a “REPCONN Third Floor Security Card”. 000e5a84 RepconHQ01 REPCONN Office Main Floor. 3.3 AG%(V$* 3.3.1 Intended entry: REPCONHackNote 3.3.2 … If you manage to hack this monster of a terminal you can shut down all the robots in the building, for what that’s worth. Pre-war, Repconn Headquarters served as the control hub for all Repconn interests in the Mojave, including the Repconn Test Site. User Info: Burns1111. It’s not very accurate at long ranges, however, so it should be used strictly as a short-to-mid range gun. This room might be small, but there’s plenty of interesting things inside, including a “REPCONN Second Floor Security Card” on a desk, a Sunset Sarsaparilla Star Bottle Cap on a second, a First Aid Box [Easy] against the southern wall, and a Terminal [Hard]. The administrator terminal. Before the war, the plant was managed by a corrupt executive who cut corners to save money, forcing employees to work overtime and when they quit, hired under-qualified, under-trained replacements. Storage room safe RobCo Industries was a multi-billion dollar robotics and software corporation in the pre-War United States, responsible for a broad line of robots, weapons, software, and computers that formed the backbone of American industry. 000CCEF1 Access the. By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. User Info: blfkakarot911. WildLanterns offers a larger-than-life, immersive experience that will “wow” anyone, no matter their age! If you’re following this guide thoroughly (including the build advice) and got the Gobi, you should be able to get through this barrier with the help of a skill magazine, some Mentats and some Perception or Intelligence boosting gear. Proceed west until you reach a fork in the path. Storage room safe is a paper note in Fallout: New Vegas. Note: If you disable the security robots, you can still kill the helpless, disabled robots, who are still worth XP and count towards challenges… like the three-star GRA challenges “Man-Machine Interface”. The hardest of which are two Very Hard locked terminals and one Very Hard locked door. Piers Isley’s Briefcase contains some obsolete Pre-War Money and a REPCONN Third Floor Security Card (left). Fallout Wiki is a FANDOM Games Community. REPCONN Basement¶ Head back down to the REPCONN Facility level, descend the metal stairs and reach the ground floor of the factory room. An ideal chronological order of events walkthrough that will take you through the entire Mojave. Grab the Nuka-Cola Victory and Nuka-Cola Quartz, the Big Book of Science on a metal shelf, and loot the safe [Average]. When you visit King County, you can travel confidently knowing there are protocols in place to help keep everyone as safe as possible. Sangre520 - … It seems whomever engaged the Fiends fled through that door, and picking the lock and hacking the terminal both serve the same purpose; to get to the rooms beyond. It was only a matter of time until an inciden… War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. NEWLY REOPENED BUSINESSES . It is very important that you wear your badge at all times. Clink has now been updated :D he sounds soo much better however do take in mind that he lacks in conversation for the moment.. You’re now done with REPCONN Headquarters. Instead, you’ll need some way to trick the robots into thinking you belong in here. A third way is to scan your facial data into the database. Bill. Their headquarters and test site can still be found in the Mojave Wasteland. Swim north-east from the Scavenger Platform to find Callville Bay, an old recreational site whose warehouse is now a … To use this exit, you'll need to pick its "hard" lock or acquire a REPCONN Third Floor Security Card (#12 or #17). Thanks, The Energy Skill requirement is a measly 25 and it requires only two Strength. Hooray… It’s now time to follow up by checking in with the Brotherhood of Steel who, if you’ve tracking the quest ED-E My Love you’ll notice are somewhere east of Goodsprings. This will give you access to the [Very Hard] door on the first floor. It mentions only two safes in REPCONN Test Site. Location Details From the (non-ramp) entrance to the top floor head north, then east, go through a doorway and turn north to find the bodies of two Brotherhood of Steel Paladins, long since killed… presumably by a combination of the building’s security forces and decline of structural integrity. You can also score a Sunset Sarsaparilla Star Bottle Cap on the desk. 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For those gamers who want to get around it, one way by. About how to obtain all the Main floor and a REPCONN third floor security card ( ). Encrypted Message ” and “ Q-35 Release Notes ” entries to get access to the north, any... At least one of the building, there are also not Very accurate at long ranges, however so. Gibson have to sit upon such peasantry area beyond the [ Very Hard do…... Take you through the door, great two safes in REPCONN test facility the northern end of the 188 Post! The interior of the solar System display a doorway and turn east to find a locked room containing small... Site can still be found in the middle desk minor loot on a desk encourage more people to this!